This is a 2D Flame game set in the wreckage fields near Voiden City. Built with Flutter Flame and Forge2D physics, it features interactive spaceship debris, dynamic collisions, and drone chases.

The game has a branching dialogue system, where player choices affect missions, story paths, and endings.

Visuals:
The game uses pixel art assets that were pixelated, reformatted, and edited by our team for consistency and style.

Audio:
Includes original SFX, D'n'B and Jazz music.

Technologies:

  • Flutter Flame: main framework

  • Forge2D: physics for collisions and object behavior

  • Branching Plot: dialogs and missions adapt based on player choices

Comments

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(+1)

the project already looks promising. An interesting plot, atmospheric world and a fresh idea of combining genres hook you from the first minutes. Of course, there are unfinished parts, as is expected at the development stage, but the game definitely has potential. I will follow its development with interest, if there is any.